Timer

A choice-timer or simply timer gives readers only a certain amount of time in which they have to make their decision. They are used to build pressure of making a choice or in cases where a reader has to react quickly. The length of a timer can be any non-negative number, both whole numbers and decimal.

A timer with a length of 0 acts similar to redirect, except when the previous direction is text. In those cases a redirect shows a  button whereas a timer continues on with the next scene immediately.